All my glorious mistakes

This is not the most fun post to write.

This is where I’ll be sharing all my (sometimes) painful mistakes. Hopefully you can learn from them. I sure did. 🙂

1- I didn’t learn (and understand) Kickstarter’s rules as soon as possible.

I’ll give you a concrete example. Two weeks after starting this little shindig I read buried in the Kickstarter Basics section that at the time of writing this, Kickstarter is only available in a few select countries.

According to Kickstarter:

Project creation is currently available to individuals in the US, UK, Canada, Australia, New Zealand, the Netherlands, Denmark, Ireland, Norway, Sweden, Germany, France, Spain, Italy, Austria, Belgium, Switzerland, Luxembourg, Hong Kong, Singapore, Mexico, and Japan who meet the requirements below.

Since I currently reside in Portugal (which is not in the list) , this could be a freakin’ BIG issue, right!? Thankfully, my parter resides in the UK. That’s not to say that when I found that Portugal was missing from this list I didn’t have a OH SH!T moment. 🤦

2- Not spending enough time (and effort) in the research phase before designing my product.

If you’re anything like me… you’re just ITCHING to design your product and make a prototype, am I right? I know the feeling, you just want to get your invention out to the world! Show your family, tell your friends and anyone who will listen.

Big mistake. At least, for me. Two weeks into development I realized I hadn’t spent nearly enough time researching competitors, materials, use cases and alternatives.

Now, moving forward, I have two options: I can halt the product design process, or I can do another iteration (probably with another designer) down the road. I think I’ll choose the latter. Will keep you updated.


Next up: I think this is the end. 🙁

Or, you can go to the Table of Contents.